The Cynical Developer is a dev podcast that features candid discussions with technical luminaries: by devs, for devs. The show started just a few months ago, and it’s already become a favorite of ours. We’re looking forward to many more great episodes! [Read more…]
Part 4 of our design patterns series, this time up it’s Adapters, Facades, and Mementos. Oh, and which tech luminary would make the best head of state!
We’re back to the gang of four, continuing with another segment of design patterns. This time we’re talking about some of our favorite Behavioral Design Patterns: Observer, Chain of Responsibilities, Iterator patterns. Also, why the visitor pattern is weird and what it’s like to be raked over hot coals.
Source code is the digital product of bazillions of decisions made by any number of people. There aren’t a lot of clear cut answers in the world of software development so many of these decisions end up getting made on the basis of past experiences, future projections, and…hangry-ness.
I’m a software craftsmanship enthusiast. I try to follow best practices and I try to strike the balance between principles and pragmatism. I try to make good decisions, but it’s difficult to keep perspective as the size of the projects and sheer number of decisions grow.
How do you track your progress?
How are you doing, really?
This week we tackle the SOLID principles in .NET and discuss the eternal struggle between perfect code and looming deadlines.
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