This week we tackle the SOLID principles in .NET and discuss the eternal struggle between perfect code and looming deadlines.
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Update: Great comments/debate on reddit!
- SOLID Principles for writing maintainable and extendable software
- Michael Feathers and “Uncle Bob” Robert Martin
- May be impossible to follow 100%, but there are great lessons
- Balancing the SOLID principles with other principles
- “Objects should only have one reason to change”
- Programmers are (maybe) masochists
- Class Explosion
- The perfect class is an interface 🙂
- Singletons are…controversial
- Dependency Injection can allow singletons without violating SRP
- Conditionals are a warning that your code might be violating SRP
- “Objects should be open to extension, and closed to modification”
- Discourages changing code – Extend rather than modify to add/change functionality
- Arguing about whether “modification” refers to source code or overriding…Source code wins
- Template Method Pattern
- Strategy Pattern
- Decorator Pattern
- Hollywood Principle
L – Liskov Substitution Principle
- “Objects in a program should be replaceable with instances of their subtypes without altering the correctness of that program.”
- IS-A deprecated, replaced with IS-SUBSTITUTABLE-FOR
- “is” is a code smell – polymorphism might provide a better solution. Say it like Jeff Foxworthy
- Square is a Rectangle Problem
- SOLID Principles of Object Oriented Design from @adaris
I – Interface Segregation Principle
- “no client should be forced to depend on methods it does not use”
- I is for Interface – Episode 1
- What are interfaces?
- Interfaces are really a big part of ALL the solid rules
- If you implement an interface, and throw new “NotImplementedException” errors, your code smells!
- “Depend upon Abstractions. Do not depend upon concretions.”
- The “new” keyword suddenly a smell
- Constructor, Parameter, Manual Injection
- Dependency Inversion in MVC…at the application level
- Clean Code: A Handbook of Agile Software Craftsmanship
- Design Patterns: Elements of Reusable Object-Oriented Software
- SOLID Principles of Object Oriented Design on Pluralsight, from Steve Smith
- From STUPID to SOLID
- Object Calisthenics – 9 rules for stretching your skills
- Object Mentor Blog
Tips / Tricks
- Visual Studio 2013 – 64 bit code editing while debugging
- CTRL Shift S – Save All in VS…including sln/csproj files!