This week we talk about all of the bad things we’ve done while making software. The good, the bad, … oh wait, it compiles, never mind.
We’re back with another deep dive into the infamous book Clean Code by Uncle Bob as Joe alters columns, Michael misreads things, and Allen has a positive customer service experience.
In Episode 55, Michael and I got into a conversation about public properties and public variables “looking” the same in C#. For those unfamiliar with the topic or maybe not clear on the difference, I put together a video showing exactly what they are, how they’re different, and why you would choose one over the other. If you have any comments, please do leave the below!
Doing something a wee bit different for this week’s Mini Code Adventure. This time we’re looking at a small Roguelike game I’ve been making in Unity3d. It took me a lot longer than 5 minutes to get this far, but I thought it might be interesting to show a longer “fun and interesting” project.
This week Allen is troubled by circles, Michael talks like a game show host, and Joe announces it’s twins as we continue our deep dive into the classic Clean Code book by Robert C. Martin. [Read more…]
When and why should you write unit tests, and just how important are they? Take a listen and see what YOU think.
Welcome to the second Mini Code Adventure, a series of blog posts and videos that highlight fun and exciting projects that you get running in just a few minutes.
Now, let’s get to playing with Markov Chains! [Read more…]